I would summon my Keyblade-Glider and grab my Ocarina to play the song of time as my Persona gathers all the strength of my FRIENDSHIPS to seal the Moon back into Kingdom Hearts in the past.
And then I either dramatically die or am split into beings or am trapped in an alternate timeline. Your pick.
Something that will never stop bugging me is the fact that, despite Minnie Mouse’s full first name officially being “Minerva”, she goes by “Queen Minnie”in Kingdom Hearts.
Why?? I mean, she’s the motherfreakin’ queen! QUEEN MINERVA! Doesn’t this sound far more dignified?! Sheesh…
OK! You want UNBEARABLE KEY MISSASSUMPTIONS about Xion and Teddie?
Thou hast asked and thou SHALT RECEIVE!
OK, first of all, Teddie. This is difficult, because Fanon mischaracterizations of him vary extremly. They go from portraying him as an naive, clueless idiot kid, who never gets anything right and is ignorant to damage he causes to portraying him as a malevolent, sex-obsessed trickster, who would backstab his own
mother Sensei to get into a girl’s skirt. Somewhere in the middle is the mischaracterization that he has no personality and only exists to make dumb puns, have an annoying voice and provide a macot to slap onto the game’s box. Especially the later assumption was, unfortunately, forstered by the Anime, I’m afraid. of course, all of these characterizations are incorrect, even if there’s grains of truth in them. It’s like with people, they have hundreds of facettes, but none of them is their absolute “me”. Teddie is pure hearted, but (mostly due to the influence of the Investigation Team’s teenage hormones) not absolutely innocent. His core desires are to be loved and to love, and to never feel alone again. He despises pain and suffering in all forms, wether directed at him or anyone else and is curious in nature. The majority of his personality only developes after he bonds with his friends, which makes him very fit of the “Innocent” archetype (which, by the why, is often related to the Star Arcana). However, he’s also picked up (and exeggerated) a lot of less than innocent habits from the IT, especially Yosuke. Teddie isn’t rotten in nature, but as a developing, rather childlike being, he’s a mimic and imitates who he looks up to. Since he identifies himself as male even before gaining a human body (as reflected in him calling himself “Sabishii boy” in Engrish at one point in the japanese version, additionally to ocassionally using the word “Boku”), he would naturally try to take after male rolemodels. The closest thing to that that he got were the Protagonist and Yosuke. Put two and two together and you’ll know why he turned out the way he did. I thus absolutely cannot understand it when people assume this character to either be stupid, malevolent or purposelessly annoying. Teddie is fast-learning (that doesn’t mean everything he learn is right and good), aware of his environment, deeply benevolent in nature and when he’s annoying, he’s annoying because he doesn’t know better yet, not because he’s meaning to be annoying. I know, the Anime and the Golden paint him in a very unfavorable light, unfortunately, but if you look at him as the character the original P4 protrays him as (which I did), you’ll find that he’s actually no less complex than any of the other characters. He’s just complex in a different way.
Now, Xion… OH BOY, XION.
Where do I begin? Like with Teddie, it’s true that not everybody is hating on Xion, but the ones that do hate on her hate on her horribly. From the day she was revealed on, she has been called Mary Sue more times that I can count. Yes, you read right, from the day her existence was revealed on. (This is ironic in retrospective, because when you play 358/2 Days, Xion was clearly created to deconstruct the Mary Sue Concept, but that’s a tale for another time…) Many just never gave Xion a chance as a character for several reasons: Her existence messed up headcanons, she’s a female who hangs out with Axel and Roxas and thus a potential “cockblock”, (never mind that many times it was XION who actually broke up fights between Axel and Roxas, rather than cause them), she has existencial issues and thus acts very (rightfully) depressed for a good junk of the game (causing people to brand her as “emo”) and the memory of her is erased when she dies, seemingly rendering her inconsequential to the plot if you don’t pay enough attention. As a result, she is micharacterized as useless, weak, annoying, whiney, clingy and selfabsorbed by a good number of haters. Nothing could be further from the truth. Like with Teddie, Xion’s personality only developes as she interacts with her friends, but instead of building up a childlike personality from a total blank (which, argueably, is what Roxas does), she gains her initial personality-base from the “Dream Kairi” that exists within Sora’s heart; the archetypal Kairi that Sora remembers (Which also makes up the memories Naminé removed from Sora’s heart first). As a result Xion doesn’t exactly become Kairi, but her base personality is based off the Kairi Sora *believes* was the full, real Kairi; strong, cute, kind, eager, loving. Starting from this patern, Xion’s personality developes. Her eagerness becomes a deep will to improve and show her own worth. Optional conversations reveal that, indeed, Xion is one of the members of the Organization most disciplined and dedicated when it comes to self-improvement and she spends a great deal of her sparetime with training and extra-assignments, which is in stark contrast to the rather lazy Axel and Roxas, who wants to prove himself, but doesn’t continously train and exercise beyond what is needed in order to do so. Xion also dislikes personal failure and will never give up on defeating an enemy until it is down. It says a lot that she kept chasing after her assigned Bossheartless even after she had lost her Keyblade early in the game, despite being defenseless. She could have just hid in the town until it comes back, but she wanted to go and try take it down regardless. She’s very stubborn in achieving her goals (a trait that makes her simmilar to Sora). She also values the harmony in her friends group and when Axel or Roxas are acting like idiots, she is not afraid to call him out on it, which is important. At the same time, however, she’s hesitant to entrust them with her deepest emotions, since she is afraid they would take it the wrong way or would be burdened by it or just wouldn’t understand it (the later is especially true for Roxas.) Thus, she is everything but whiney… She tries to deal with all her pain all by herself and gets estranged from her friends as a result. It’s a very real and tragic developement. That’s generally what I love about Xion so much. The humanity of her, despite her not being human and the tragic of this discrepancy… Then again, this coule be said for a lot of characters I love.
Alas, I guess I just love characters that one needs to seriously think about in order to enjoy. But since not everyone likes thinking about characters, not everyone can enjoy them. It’s a shame.
I think I mentioned it before, but I really finally gotta write that essay about how Vanitas from KH:BbS is basically Ventus’ Jungian Shadow and how that means that him wholeheartedly rejecting Vanitas to the very end is actually a *bad* thing and might have made everything 10 times worse than it could have been, sometime soon.
Words can’t describe how baddly I wanna make a Persona-Ace Attorney-Kingdom Hearts Crossover.
It’s just that I know it wouldn’t have an audience and wouldn’t work. At all.
They definitely share some major simmilarities; being existences born from the dark sides of people’s hearts and carrying negative emotions, fears, paranoia; acting fully on instinct, not having a conciousness themselves, instinctually attacking and killing humans. Extracting the part of “mind” that allows for conciousness leads to a Heartless/Shadow manifesting, being driven to insanity can also cause one to be overtaken by these entities… They’re definitely very simmilar in concept.
However, there’s some key differences; While KH’s Heartless simply embody any negativity in a heart and don’t only come out when a heart is struggling with it, but also when it embraces it too much, Persona’s Shadows are characterized by being, in the sense of Jungian Psychology “Autonomous Complexes”, which draw strength to act independantly from the councious mind from being rejected by it. They’re very simmilar in concept, but Shadows appear much more specifical.
What the differences stem from, I think is that, while both, KH and Persona heavily rely on symbolism and messages about the meaning of humanity and the importance of social contact to develope a sense of self, KH is more “religious” in nature, while Persona is more “psychological”. Of course, KH also has elements from psychology and Persona also elements from religion, but the balance is different, KH focuses more on “belief” and the questions regarding if having belief and hope has a meaning in a world where these values tend to be disappointed over and over, while Persona is more about whether or not human conciousness is capable of truely “hopeing” at all.
I think the two series’ vastly different approaches to “death” are a result of that; Since KH is more like a myth or fairytale in nature, physical death looses importance and presence in comparision to spiritual death, which is the much bigger threat. Since Persona is far more realistic in setting and the individuals’ conflicts, physical death is threated with much more weight and finality, while spiritual death is the one that can more easily be “overcome”.
Getting back to Heartless and Shadows, if I were to explain what the difference between them is, I would say, it’s less a “difference” than a “distinction”; Shadows seem to fit all the criteria of the Heartless, however, they are more specific. In other words; if the Persona Universe was part of the KH Universe, Shadows would likely be counted as a specific kind of Heartless; The Darkness that went out of control specifically because it has been repressed, rather than brought in balance with the Light.
Man I could go on and on comparing these two series’ narratives, because they have some very simmilar messages, themes and ideas in them… Maybe I’ll do it one day. Especially if I get more requests for it.
I really wanna make a post about how Vanitas from KH:BbS is actually a LOT like the P4 Shadows and likely meant to embody the same concepts, but since this would be a cross-fandom thing, I wonder if it would find an audience…
I don’t think they would do this, because Aqua is painted as a much more calm, composed character than Axel, and the many years in basically limbo would also leave her jaded and patient enough to resist such temptation, I’d imagine. It is an interesting thought, but I doubt it would happen. Even if she had a moment where she acted anything close to that in affect, she’d immediately be overcome by regret and try to correct her mistake as soon as she cooled down the slightest bit.
My first impressions of them.
“Umm… Kinda bland… Does she do anything special? I mean, she seems nice enough, but… huh, I was expecting a more striking personality. Is she even gonna stick on my mind…?”
(OH GOD I DID NOT KNOW.)
What I think of their design.
A bit bland and I have an eternal vendetta going on with the Organization’s black coats, but pretty cute and fine otherwise~
What I think of their role in the story.
Very well done! She tied neatly into everything, filled a few Characterdevelopement-holes for Roxas and, especially, Axel, that were direly needed to make their dynamics seem more believable, created wonderful scenes and generally just was a great way of establishing KH’s extended concept of humanity and how to attain it even further! She was very human and relatable in her actions and emotions. It would have been even better done had 358/2 Days been an OVA or used a different system for character’s facial expressions! Emotions played such a big part in the plot, it really hurt how derpy her face looked in the original 358/2…
What I think of their interactions with other characters.
Her interactions with Roxas and Axel were amazing in how they gradually changed, became more and more complex and sincere and really showed how she, too, begann to develope a more complex grasp on happiness and sadness, togetherness and solitude. I actually like her interactions with Axel almost better than those with Roxas, since he was the closest thing to a parent she ever had. It was heart-warming. Roxas was more of a brother-figure, on the same level as her in communication.
My favorite aspect of the character overall.
Her humanity with all it’s flaws and weaknesses, her balance between independance and dependance, the realism behind her actions and choices and the depth in her struggle in finding out how much about her identity and emotional world is truely “her own”. (That’s more than one, but screw it.)
What could have been improved or changed with regards to the character.
She should have had more cutscenes with Facial Motions from the very beginning, since seeing those was just of extreme importance for her character and the lack of them really, REALLY took away from how much I could relate to her on first playthough.
And, yeah, I still find her design a bit bland.
My number one wish for this character.
That one day she will be able to just enjoy a happy and free, normal life with her loved ones in a place where their only suffering will be that of normal, everyday humans.